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Star Realms: Colony Wars box art

Star Realms: Colony Wars

Players

2

Time

?-?

Age

12+

Weight

1.9

Rating

7.80

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.5

Scales well

Strategy 3.5

Deep strategy

Control 3.7

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Star Realms: Colony Wars has a high replayability score due to its high variability in gameplay, the availability of expansions that add new content, and its adaptability to different player counts. The game offers strategic depth and room for improvement in tactics and strategies. While the easiness to learn score is moderate, the overall replayability score is still strong.

Luck profile

The final luck score for Star Realms: Colony Wars is 7.33, indicating a moderate influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Colony Wars is a deckbuilding game in the Star Realms series which is both a standalone box set for two players (featuring an 80-card trade deck, as in the original) and an expansion for the base Star Realms set that allows it to be played as a four-player game. In Colony Wars, as in Star Realms, players will start with a fleet (deck) of 10 basic ships, and can spend Trade to acquire more powerful ships and bases from a central trade row of 5 cards. This row is continuously replenished by random draws from the trade deck. Many ships and bases deal Combat damage which you can use to attack your opponent and/or destroy their bases. When you reduce your opponent's Authority to zero, you win.

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