Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
2-4
Time
?-?
Age
10+
Weight
1.13
Rating
5.76
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
The game Speed Dice has a high variability gameboard, decent variability expansions available, good strategic depth, moderate player interaction, excellent scalability, and is relatively easy to learn. These factors contribute to a solid replayability score of 7.45 out of 10.
The final luck score for Speed Dice is 4.67, indicating a game that is moderately dependent on luck. While random elements like dice rolls have a notable impact on the game outcome, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.
In Speed Dice, players want to create words quickly from the letters that they roll on their dice. To set up, each player takes eight letter dice in a single color; place the box with the dice funnel in the center of the playing area. In a round, all players roll their eight dice, then race to use exactly seven of them to create a single word or two words connected crossword-style. Once they do this, they throw their final die into the box. If their die lands at the bottom of the funnel, they take the trophy disc (from the side of the table or from an opponent) and place it silver side up. If the player who won already has the silver trophy, they flip it to the gold side. If the player who won already has the gold trophy, then they win the game!
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.