allboardgames.com
Sow box art
2017 Ranked #10,480

Sow

A mancala-inspired gardening game has players redistribute seeds, grow flowers, and collect the highest-scoring bouquet. Hidden favorite colors and shifting garden actions make every row choice affect both immediate harvests and future plans.

Family Games Card Game Environmental Area Movement Mancala

Players

2-4

Play time

15-25 min

Age

10+

Complexity

1.89/5

Rating

6.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.5/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Hook:“Mancala” meets secret goal/set collecting farming game for 2-4 players. SOW is a challenging gardening game in which players redistribute seeds and flowers in the garden in order to pick the bouquet that will reward the most points at the end of the game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hook:“Mancala” meets secret goal/set collecting farming game for 2-4 players. SOW is a challenging gardening game in which players redistribute seeds and flowers in the garden in order to pick the bouquet that will reward the most points at the end of the game. Each turn, a player must redistribute a row in the garden, then takes any applicable actions. If the last card placed was a Seeds Card, it must be flipped over (and all other matching Seeds of that color) to become a Flower. Flowers reward points when collected from a player’s Wheelbarrow. There are 2 Garden Action Cards that may also allow extra actions, if placed in the same row, on the same turn. Garden Actions will allow a Gardener to change the windmill direction (which changes the card redistribution in future turns), or it may allow a player to discard all flowers of a certain type (Gopher) or collect a flower in their wheel barrow (watering can). In the end, the players show their “favorite color” and are rewarded points for flowers. Each player calculates their score as follows: 3 points for each flower with his Favorite Color in the Center portion. 2 points for each flower with his Favorite Color on the Outer portion. 1 point for each flower WITHOUT his Favorite Color. From The Box: Each player must use the rhythm of nature to plant seeds and grow flowers in order to collect the most beautiful bouquet. Earn the most points to win this Mancala-inspired gardening game for 2 to 4 green thumbs. Number 15 in the Pack O Game series.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–25 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Chris Handy (I)

Artists

2
Mihajlo Dimitrievski Chris Handy (I)

Publishers

1
Perplext

Linked items

No published linked games yet.