Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
2-6
Time
?-?
Age
?+
Weight
1.5
Rating
5.21
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Soccerama has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn score, making it accessible to a wide range of players. Overall, Soccerama has a strong replayability score of 7.89.
Soccerama has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Soccerama is a football management game. As usual the teams must struggle through the 4 divisions hopefully lifting the European Cup (yes, the proper one - before the "Champions" League) on the way. Acclaimed as "The Best Game I've Ever Played" by Alan Ball, it is fondly remembered by some, but not by many. (the game that is - not Alan Ball)
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