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A Sky Of Stars box art

A Sky Of Stars

Players

3-6

Time

10-20

Age

8+

Weight

1.5

Rating

6.46

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

A Sky of Stars has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

A Sky of Stars offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability further enhance the replay value. While it may not be the easiest game to learn, it offers enough depth to keep players engaged over multiple playthroughs.

Luck profile

A Sky of Stars has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, A Sky of Stars strikes a good balance between luck and strategy.

Overview

When the day gives way to the night, Mother Nature stages one of the greatest shows that man has ever witnessed. The night sky shimmers with a myriad of bright gleams: the stars. For centuries we studied their movements and tried to organize them into what we commonly call “constellations”. Evocative names for patterns in the sky that resemble objects, fantastical creatures, animals or ancient gods. Will you be able to locate your constellation and trace it in A Sky of Stars? Game Objective A Sky of Stars is a game that will engage players' imagination and their ability for abstract thought. Each player will link up the stars suggested by the Star Die, drawing the pattern of new constellations on his or her personal Sky. Each creation will then be reviewed by the other players, who will have to find out what object is represented in each Sky. The player that creates the best patterns and is able to interpret those of the other players is going to win the game. A Sky of Stars is a original roll-and-write game, with a funny guess-mechanism. Try to design your best constellation while all other players try to figure out what it is! —description from the publisher

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Editions

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Credits

Designers

1
Guido Albini

Artists

1
Roman Roland Kuteynikov

Publishers

1
GateOnGames

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