Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions and make strategic decisions, but there is limited emphasis on cooperation.
Players
3-6
Time
45-60
Age
16+
Weight
1.13
Rating
5.54
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions and make strategic decisions, but there is limited emphasis on cooperation.
The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing the replay value. There is significant strategic depth, allowing players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.
The final luck score for Life Style is 5.67, indicating a moderate influence of luck. Random elements have a significant impact on the game outcome, but players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a slightly larger role in determining the outcome.
A game about guessing (or knowing) players dreams, hopes & wishes - create your own definition of your personal "Life Style" by playing this game... Game play: The active player gets a question card (example: Where do you want to go on vacation?), and 4 image cards with possible answers. He orders the cards according to his preferences. The other players try to guess his sequence, and gain a point on each correct guess. Re-implements: Sympathie
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