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Pow Wow box art
2006 Ranked #4,558

Pow Wow

This bluffing game has players bid on hidden feathers they cannot see themselves. Reading everyone else's information while hiding your own makes every call a leap of nerve.

Party Games Bluffing Deduction Mechanism: Deduction – Blind Man's Bluff

Players

3-8

Play time

15-30 min

Age

9+

Complexity

1.15/5

Rating

6.59

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

This is a revised edition of Coyote with some variances. Some describe it as an inversion of Liar's Dice.

Read the full game description

This is a revised edition of Coyote with some variances. Some describe it as an inversion of Liar's Dice. Wearing their decorative feathers, Indian tribes gather regularly for Pow Wows to talk, celebrate and dance. There are also competitions for determining who is the bravest, the strongest, or the cleverest. Join the Pow Wow! Each player gathers around and draws a random feather card. Each places it, without looking at its face value, upon their forehead affixing it on their headbands. You see everyone's feather cards except your own. Now the bidding and bluffing and the guessing begins... On your turn, you can either challenge the previous player's bid or increase that bid. When a challenge inevitably occurs, everyone takes off their feather cards and totals up the values to determine whether the bidder or the challenger has lost. Whoever loses gets a buzzard affixed to his/her forehead and whoever gets three buzzards is out of the game. The cleverest of this Pow Wow is the last person not kicked out of the game. Re-implements: Coyote

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Editions

Language and publisher variants currently recorded in the catalog.

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Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
4–8
Play time
15–30 min
Age
9+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Spartaco Albertarelli

Artists

1
Paul Daviz

Publishers

1
Ravensburger