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Silver Mine box art
1992 Ranked #17,773

Silver Mine

A reverse racing game where players try to remain on the path rather than enter a dangerous silver mine. Those closest must roll fewer dice, while laggards can be forced forward unless they pay to avoid rolling.

Racing Roll / Spin and Move

Players

2-6

Play time

30-45 min

Age

7+

Complexity

1.6/5

Rating

5.92

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Silver Mine is a racing game in which the goal is to NOT cross into the dangerous area of "Mina del Plata" (silver mine). More specifically, the player who is still on the path there once all the others have already arrived banks the victory.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Silver Mine is a racing game in which the goal is to NOT cross into the dangerous area of "Mina del Plata" (silver mine). More specifically, the player who is still on the path there once all the others have already arrived banks the victory. On each turn, the closest player to the mine entrance rolls one die, the next closest one two dice, the next three dice, and so on. The laziest player — that is, the one farthest from the entrance — can even roll six dice on a turn, but any player can buy the right to not roll their dice. A game stretches over several rounds, but the payment doubles, then triples as the game progresses.

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Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30–45 min
Age
7+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Alex Randolph

Artists

3
Wanjin Gill Dahee Lee Franz Vohwinkel

Publishers

2
AMIGO Playte

Linked items

No published linked games yet.