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Shiba Inu House box art

Shiba Inu House

Players

1-5

Time

15-30

Age

6+

Weight

1.2

Rating

5.89

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Shiba Inu House offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a solid replayability experience.

Luck profile

The final luck score for Shiba Inu House is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Shiba Inu loves sitting on the roof, staring at the sea, imagining that his master will make him a new dog house, imagining that there will be pork chops for lunch. Wait! Did someone just say pork chops? Shiba Inu is now drooling and jumping up and down on his roof... In Shiba Inu House, players race to place cards properly in order to create doghouses for the shiba inu that match the patterns shown on their goal cards. After eight rounds, the player with the highest score wins.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Aza Chen

Artists

1
Aza Chen

Publishers

4
Li-He Studio Lifestyle Boardgames Ltd Popcorn Games Renegade Game Studios

Linked items

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