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Sherlock Holmes: The Challenge Of Irene Adler box art
2016 Ranked #14,152

Sherlock Holmes: The Challenge Of Irene Adler

A solo or competitive comic investigation has players guide Holmes or Adler through choices, clues, riddles, and traps to solve crimes. A character sheet tracks abilities and points, while poor decisions can end the case badly.

Book Comic Book / Strip Books: Sherlock Holmes Series: Graphic Novel Adventures (Makaka Editions)

Players

1-2

Play time

Not listed

Age

10+

Complexity

1.5/5

Rating

6.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Irene Adler opens her own detective agency in London ... Sherlock Holmes remains phlegmatic on hearing the news, but should not he take this competition seriously?

Read the full game description

Irene Adler opens her own detective agency in London ... Sherlock Holmes remains phlegmatic on hearing the news, but should not he take this competition seriously? He will know it soon, because a murder and a kidnapping have just happened. Step into the shoes of Holmes or Adler and solve these investigations. Play alone or challenge another player and try to be the best detective! Sherlock Holmes and the challenge of Irene Adler is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Cédric Asna

Artists

1
Cédric Asna

Publishers

1
Makaka Editions

Linked items

No published linked games yet.