allboardgames.com
Knights Club: The Bands Of Bravery box art
2012 Ranked #10,209

Knights Club: The Bands Of Bravery

A comic adventure game has aspiring knights travel a royal land, solve riddles, and collect bracelets of bravery. Player choices, visual clues, and a persistent character sheet shape whether the hero becomes a knight.

Book Comic Book / Strip Players: Solitaire Only Games Series: Graphic Novel Adventures (Makaka Editions)

Players

1-2

Play time

Not listed

Age

7+

Complexity

1.5/5

Rating

6.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

In the year of grace 1012 in the lands of the good King Louilepou, three brothers dream of belonging to the order of the knights of the monarchy, knights without fear and without reproach who are capable of traveling crazy distances, of killing the most dangerous of thieves, and of defending brave peasants. One of these three brothers is you, but the road to becoming a knight is extremely long!

Read the full game description

In the year of grace 1012 in the lands of the good King Louilepou, three brothers dream of belonging to the order of the knights of the monarchy, knights without fear and without reproach who are capable of traveling crazy distances, of killing the most dangerous of thieves, and of defending brave peasants. One of these three brothers is you, but the road to becoming a knight is extremely long! In Knights, you have to travel the vast royal lands — crossing snowy mountains, haunted lakes, and dark forests — in search of bracelets of bravery. You might find yourself face to face with a troll, an old wizard, or a warrior, and you must solve riddles to discover hidden compartments, to learn fighting techniques, and to collect magic items. Your success depends on your choices because you are the hero! Knights is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Age
7+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Shuky

Artists

1
Pierre Waltch

Publishers

1
Makaka Editions

Linked items

No published linked games yet.