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Hocus & Pocus: L'épreuve Des Fabulins box art

Hocus & Pocus: L'épreuve Des Fabulins

Players

1-2

Time

?-?

Age

?+

Weight

1.33

Rating

7.40

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

hocus & pocus: l'épreuve des fabulins has a high variability gameboard, good expansion options, deep strategic possibilities, moderate player interaction, decent scalability, and moderate easiness to learn. Overall, it offers a good replayability score of 7.7.

Luck profile

The final luck score for Hocus & Pocus: L'épreuve des Fabulins is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A gingerbread house, a girl dressed in red, seven children lost in the woods ... And if these known tales hid secrets that you had to flush out? Play the role of Hocus or Pocus, choose your magic animal and leave without delay to explore these worlds. The success of your mission will depend on your choices because the hero is you! Hocus & Pocusis a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!

Editions

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Credits

Designers

1
Emmanuel Quaireau

Artists

1
Gorobeï

Publishers

4
BAIKY Ediciones MasQueOca FoxGames Gém Klub Kft.

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