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Sherlock box art
1999 Ranked #6,095

Sherlock

A children’s memory card game where players guide a detective around hidden clues and collect cards for correct guesses. Each successful guess leads to another, but one mistake resets the circle and ends the turn.

Children's Card Game Children's Game Books: Mystery Novels Books: Sherlock Holmes

Players

2-5

Play time

Not listed

Age

5+

Complexity

1.09/5

Rating

6.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Sherlock is a children’s memory style card game, with one card showing Sherlock and 49 cards showing an image, an arrow, and a number from 1-4. Players lay eight of the 49 cards face-up in a circle, with the draw pile in the middle.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sherlock is a children’s memory style card game, with one card showing Sherlock and 49 cards showing an image, an arrow, and a number from 1-4. Players lay eight of the 49 cards face-up in a circle, with the draw pile in the middle. Before beginning the game, players take some time to memorize the images on the cards in the circle, after which all the clue cards are turned over. At the beginning of a player's turn, s/he places the Sherlock card next to a card, then names the object on the card Sherlock is next to and turns the card over to check. If s/he is correct, s/he moves around the circle, in the direction of the arrow, the number of spaces specified by the number on the card. S/he then guesses the object on that next card; if s/he is incorrect, all the cards are turned over again for the next player. If s/he is correct, however, s/he continues moving the Sherlock card around the circle in the same fashion. If the Sherlock card lands at a card that is already face up, the player takes that card and her/his turn is over. A new card is turned over from the draw pile, everyone takes a moment to memorize it, all cards in the circle are turned over, and play resumes with the next player beginning their turn. The first player to collect 6 cards wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
20 min
Age
5+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Reinhard Staupe

Artists

1
Oliver Freudenreich

Publishers

1
Staupe Spiele