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Secret Moon box art
2014 Ranked #18,576

Secret Moon

This silent team-deduction game has Princess and Minister factions inspect, inquire, accuse, and capture characters across three rounds. Limited speech shifts deduction into actions and game flow, while revealed identities can trigger either side’s win.

Deduction Party Game Hidden Roles Variable Player Powers

Players

5-8

Play time

Not listed

Age

10+

Complexity

1.17/5

Rating

5.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Secret Moon is Seiji Kanai's interpretation of a Werewolf-like team deduction game, and a sequel to Love Letter. He is not very fond of stories of killing, thus the more romantic background.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Secret Moon is Seiji Kanai's interpretation of a Werewolf-like team deduction game, and a sequel to Love Letter. He is not very fond of stories of killing, thus the more romantic background. Also, he claims to be horrible at chatting and bluffing, so Secret Moon is a game that can be enjoyed by people like him, with less need to bluff and deduction based more on game flow and rules. This was posted on an Italian gaming website (excuse the poor translation, my Italian is very poor): (Edited with help from the English rules.) A game published by Kanai Factory Drawings by Noboru Sugiura Up to three players will be part of "Team Princess" (Princess, Wanderer and Priestess), and the rest are "Team Minister" (Minister and four Guards). The Priestess can pretend to be part of the Minister's team, all in the name of helping the Princess. Team Princess wins if the Minister is captured or the third round ends. Team Minister wins if the Princess is captured or BOTH the Princess and the Wanderer are revealed. At the table you cannot speak except to make or answer questions permitted by the rules. The game lasts three rounds, and each round turn order cards are dealt. On their turn, you may: - Inspect: look at another player's character card. - Inquire: ask another player "who goes there!", and the appropriate response is on their character card. - Accuse: guess another player's character. If correct, they reveal their card. Otherwise, reveal yours. - Hide/protect: defend yourself or another player for the rest of the round. (Cannot be done in third round) - Disrupt: cause another player who hasn't taken their turn yet to lose their turn this round. You are then captured. - Capture: "capture" a revealed character. A captured character is out of the game, but still wins if their team wins. (Guards may not capture) Minimum age: 10 + Language use in the game : Minimal Duration of the game : 10 min Players: 5-8 Manual Language : English - Japanese

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Editions

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Edition Year Language Publisher / Region
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Game and edition data

All specifications (5)

Play and group

Players
5–8
Best with
6–8
Play time
10 min
Age
10+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Seiji Kanai

Artists

1
Noboru Sugiura

Publishers

3
Arclight Games Kanai Factory minimalGames

Linked items

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