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Seasim box art
Rich game profile

Seasim

EAT THE MOST FISH! In the Sharks Sea, a lagoon at the Palantic Ocean, red and yellow sharks compete for the largest fish populations. Maneuver smartly and swim fast to eat the most fish! (This is paraphrased from the publisher's site) Both players are a type of sharks. You try to...

Players

2

Time

?-?

Age

10+

Weight

2.19

Rating

5.99

Should this hit the table?

Quick read before the metadata.

Seasim has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Seasim has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.

Replay value

Seasim offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it strikes a balance between easiness and depth. Overall, Seasim has a strong replayability score of 8.05.

Luck profile

Seasim has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Seasim strikes a good balance between luck and strategy, making it an engaging and enjoyable board game.

Overview

What ABG knows about this game

EAT THE MOST FISH! In the Sharks Sea, a lagoon at the Palantic Ocean, red and yellow sharks compete for the largest fish populations. Maneuver smartly and swim fast to eat the most fish! (This is paraphrased from the publisher's site) Both players are a type of sharks. You try to make your 'family' of 3 sharks (yellow or red sharks) the healthiest by having them hunt their desired type of fish (white, grey and brown fish). The goal is to attain a high health level, where health is the number of fish you ate less 1 (for the energy used to hunt). The populations of the 3 different types of fish grow during the game, so one needs to foresee and maneuver towards the larger fish populations to be in the right place at the right time. Optional rules include a Virus that makes the fish sick (and adds no health to a shark), an Orca which competes with the shark to eat fish, and a Current which sweeps fish around the lagoon. Re-implements: Ocean

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Editions

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Edition Year Language Publisher / Region
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Rules, aids, translations

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Credits

People and publishers

Designers

1
Corné van Moorsel

Artists

1
Josine van Schijndel

Publishers

1
Cwali

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