Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Objective: A player wins once one of his pieces have crossed the board, and is in the goal box. Each player has 9 pieces.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Objective: A player wins once one of his pieces have crossed the board, and is in the goal box. Each player has 9 pieces. There are 3 types of pieces, with a different power: The Shark can eat even a friendly piece. The Octopus can cover an enemy or friend piece (except another Octopus), they move together and Octopus release the covered piece at any time. The Flying Fish can jump over one or more friends or enemy pieces, but always linear. The ability to cover or eating the own pieces allows to develop interesting strategies.