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Schützenfest box art

Schützenfest

Players

2-4

Time

?-?

Age

7+

Weight

1.25

Rating

6.05

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Schützenfest has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Schützenfest has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content. It allows players to improve their strategy over time and has a good balance of player interaction. The game scales well with different numbers of players and is moderately easy to learn, providing a fresh and engaging experience for players.

Luck profile

Schützenfest has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Schützenfest strikes a good balance between luck and strategy, providing an engaging and strategic gameplay experience.

Overview

The original version is themed around archery; players are attempting to hit targets, or come close while remaining under. The game was re-released as Hallo, Pauker, where the targets are now teachers, and players take on the role of naughty students.

Media

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Editions

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Commerce

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Credits

Designers

1
Rudi Hoffmann

Artists

2
Stefan Hiller Rudi Hoffmann

Publishers

3
F.X. Schmid Pelikan Ravensburger

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