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Scarabya box art

Scarabya

Players

1-4

Time

15-20

Age

8+

Weight

1.3

Rating

6.54

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency but low emphasis on cooperation.

Replay value

Scarabya has a high variability gameboard with different setups and paths to victory. The expansions available add new content and gameplay elements. The game offers deep strategic possibilities and room for improvement. The player interaction score is moderate. It scales well with different player counts and is relatively easy to learn. Overall, Scarabya has a strong replayability score of 7.8.

Luck profile

Scarabya has a moderate level of luck involved. While random elements like tile draws can have an impact on the game outcome, players have a significant ability to mitigate luck through strategic decisions and planning. The game relies more on player strategy and decisions, with luck playing a minor role overall.

Overview

As the head of an international archaeological team, it is your job to establish camps across the four corners of the globe and uncover the long-lost golden scarabs of Scarabya. Scarabya is a tile-laying puzzle game, in which your goal is to score scarabs by positioning your tiles such that they create enclosed zones of 1 to 4 squares. Each scarab in an enclosed zone is worth a number of points equal to the number of squares in its zone. Players all play the same tiles, in order. Each turn, a new tile is drawn and all players simultaneously place their copy of the tile on their individual boards. The game is over after all 12 tiles have been drawn (and either placed or discarded). The player with the most points wins.

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