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Savage Streets box art
2011 Ranked #15,389

Savage Streets

This area-control wargame has German and Soviet forces reinforce, maneuver, and fight for central Stalingrad and ferry landings. The Germans must clear the map or seize key regions before the deadline, while Soviet survival wins.

Wargames Wargame World War II Area Movement Dice Rolling

Players

1-2

Play time

Not listed

Age

12+

Complexity

1.73/5

Rating

6.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Savage Streets covers the desperate battle between the German 6th Army and the Soviet 62nd Army for control of central Stalingrad and the all-important ferry landings during the two week period from September 14th to September 27th, 1942.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Savage Streets covers the desperate battle between the German 6th Army and the Soviet 62nd Army for control of central Stalingrad and the all-important ferry landings during the two week period from September 14th to September 27th, 1942. This Area-move game is inspired by the system used for the game Rattenkrieg: Assault on the Tracktor Factory by Turning Point Simulations. This game is designed both as a two-player game and as a solitaire game (in the solitaire game the player takes the German side). In the two player game, players alternate placing reinforcements and moving their units. Combat is then resolved in areas containing units from both sides. In the solitaire game, the Soviet reinforcement and movement is driven by the rules. The German player immediately wins if no Soviet counters remain on the map at the end of any turn, or if he controls certain victory regions at the end of Turn 9. Otherwise, the Soviet player wins. Savage Streets is one of the games included in Multi-Man Publishing's (MMP) Special Ops magazine Issue #1 (Summer 2011). Game Inventory: One 11 x 17" full-color mapsheet Two dual-side printed countersheets (96 5/8" counters on 1 half sheet & 1 strip) One 4-page rule booklet Savage Streets FAQ

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
120 min
Age
12+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Tom Morin

Artists

2
Nicolás Eskubi Don Petros

Publishers

1
Multi-Man Publishing

Linked items

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