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Saqqara box art
2012 Ranked #22,915

Saqqara

Players develop rival Egyptian provinces in a bluffing strategy game, seeking to become the new leader through growth and Nile land. Markets, workers, pyramids, and privileges create competing routes, while thieves and rivals disrupt every bid for power.

Ancient Bluffing Auction/Bidding Betting and Bluffing

Players

3-5

Play time

Not listed

Age

12+

Complexity

2/5

Rating

5.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: Welcome to Saqqara (Egypt), the date is about 2125 BC, just before the Heracleopolis revolt. Set in ancient Egypt in a time of chaos and revolts, Saqqara is a game with lots of bluffing, speculation and development for 3-5 players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: Welcome to Saqqara (Egypt), the date is about 2125 BC, just before the Heracleopolis revolt. Set in ancient Egypt in a time of chaos and revolts, Saqqara is a game with lots of bluffing, speculation and development for 3-5 players. The players assume the role of monarch in ancient Egypt and attempt to influence the country's government and economy. They send merchants to the market to collect goods to develop their province, recruit workers to build pyramids, and claim fertile land on the banks of the Nile. The player who succeeds in developing his province best by cunningly making use of the privileges of the pyramids and claiming a large area on the banks of the Nile wins the game and becomes Egypt's new leader. Watch out for beggars, thieves and sneaky bluffing monarchs from other provinces. They want the same as you: power over Egypt.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
60 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Shem Phillips

Artists

1
Matthias Catrein

Publishers

1
White Goblin Games

Linked items

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