ABG All Board Games
Knock Out box art

Knock Out

Players

3-5

Time

?-?

Age

12+

Weight

2.17

Rating

5.91

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.5

Luck-sensitive

Table feel

The game Knock Out has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Knock Out has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers fresh experiences and engaging gameplay, making it worth playing multiple times.

Luck profile

The final luck score for Knock Out is 5, indicating a balanced mix of luck and strategy. The game outcome is influenced by both random elements and player decisions. While random elements like dice rolls or card draws have a notable impact on the game, players still have some ability to mitigate the effects of randomness through strategic decisions and planning. Overall, luck plays a significant role in determining the outcome, but player strategy also plays a crucial part.

Overview

Each player is a boxing manager with a stable of two boxers, one a light weight contender and the other a heavy weight. Each turn you take one of your rested fighters and challenge one of your opponents fighters. You begin the game with 12 fight cards ranging from 1 to 5. For each bout you choose four of which you will use up to 3 for the 3 round event. A knock out will of course end the fight early. Each round players select 1 card and reveal it simultaneously. The higher card wins the round, ties go to the defender and ones beat fives. And how could you have boxing without betting. Everyone gets in on this including the managers involved in the current contest. Challenges go on until there are no longer enough cards to stage a fight. Whoever has won the most money through fights and bets is the winner.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Wolfgang Panning

Artists

1
Franz Vohwinkel

Publishers

1
TM Spiele

Linked items

No linked items imported yet.