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Sapotagem box art

Sapotagem

Players

3-6

Time

20-30

Age

14+

Weight

1

Rating

6.33

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

sapotagem has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and different experience each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging gameplay experience.

Luck profile

Sapotagem has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. The game outcome is a balanced mix of luck and strategy.

Overview

Sapotagem is a card game using trick-taking with set collection. In each trick, players have two options: play a card or pass. The winner of that trick is the player who played the highest card of color to be followed or the Trump color, if it has been played. The color of the trump of each round is determined by a list of cards in the middle of the table placed in the setup. The winner of each trick takes all the cards played, besides the card that determines the trump of the round, and places them in rows in his player area, separated by existing symbols. At the end of the game, each player gets victory points for each type of symbol that has, depending on the amount. Up to 3 symbols of a particular type, the score is positive. 4 to 6 symbols of the same type the score is negative. 7 or 8 symbols of the same type score is again positive. All cards 13 are time bombs, worth negative points, except that the same player has captured all 4! The winner has the most victory points!

Editions

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Credits

Designers

2
Fel Barros Warny Marçano

Artists

1
Lucas Ribeiro

Publishers

1
Ace Studios