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Sakkara box art
Rich game profile

Sakkara

In this Kosmos 2-player game, the players try to finish a pyramid in first place. Therefore every turn they send one of their two workers, to get a hieroglyph-tile from the board. With these tiles you can build your pyramid or do some special actions, like getting an extra moveme...

Players

2

Time

?-?

Age

10+

Weight

2.07

Rating

5.93

Should this hit the table?

Quick read before the metadata.

Sakkara has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to other players' strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Sakkara has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to other players' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Sakkara offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.07.

Luck profile

Sakkara has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning, but luck still plays a significant role. The game outcome is a balanced mix of luck and strategy, with neither element dominating completely.

Overview

What ABG knows about this game

In this Kosmos 2-player game, the players try to finish a pyramid in first place. Therefore every turn they send one of their two workers, to get a hieroglyph-tile from the board. With these tiles you can build your pyramid or do some special actions, like getting an extra movement or stealing a tile from the other player, and so on.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Manfred Grabmeier

Artists

3
Martin Hoffmann Claus Stephan Mirko Suzuki

Publishers

1
KOSMOS

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