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Russian Bank box art

Russian Bank

Players

2

Time

?-?

Age

?+

Weight

1.2

Rating

5.96

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.3

Luck-sensitive

Table feel

The game Russian Bank has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

Russian Bank has a high variability gameboard, with different experiences offered each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game also offers deep strategic possibilities and allows players to improve their strategy over time. It scales well with different numbers of players and has a moderate level of easiness to learn. Overall, Russian Bank has a strong replayability score of 8.08 out of 10.

Luck profile

The final luck score for Russian Bank is 4.67, indicating a moderate influence of luck in the game. Random elements such as card draws play a significant role in determining the game outcome, but players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game is a balanced mix of luck and strategy, with neither element dominating the gameplay.

Overview

Russian Bank -- also known as Crapette -- is a game played by two players with two standard decks of playing cards. Each player begins the game with a tableau four face up house cards, a 12 card reserve, and a "hand" consisting of the remainder of the cards. The first player to clear their tableau, reserve, and hand of cards onto the foundation spaces in the middle of the board is the winner. Although the rules of card placement and foundation building are similar to those of Klondike solitaire, Russian Bank allows equal access by both players to both layouts, thus adding player interaction. Foundation spaces are built up in suit from ace to king. Houses are built down in alternating colors from king to ace. Some moves in the game are compulsory: -- if the top card of the reserve may be played to a foundation, that play must be made first. -- if an available card in the houses can be played to the foundations, that play must be made. -- if any house is empty, one must fill the space from the reserve if possible. -- whenever the top card from the reserve is played, the next reserve card must be turned face up. If none of the above moves are available, the player turns the top card of his hand face up and continues play. The player may play the card legally as any other card. Likewise, a player may play a cards to his opponent's waste pile if the card played matches in suit and is of a consecutive rank. Once a player has no more legal moves, his face-up hand it is discarded into the player's waste pile and his turn ends. If the hand is empty when the player needs to draw a hand card, the waste pile is turned face down to refresh the hand. If at any time a player makes an illegal play or ignores an opportunity to make one of the compulsory plays, his opponent may stop him, point out the error, and force the proper play. The erring player then forfeits the remainder of that turn.

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Credits

Designers

1
(Uncredited)

Publishers

1
(Web published)

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