Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
Hide! Humans are coming!
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Auction: Dexterity
Bid against other players to determine who receives an item, action, or priority.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Moving Multiple Units
Activate or move several pieces together as a group.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
Hide! Humans are coming! In Run, Ghost, Run!, you play as a group of mischievous ghosts who are trying to sneak through a hotel without being seen by the humans peeking through the keyhole! Move as many of your ghosts through the hotel lobby as possible, hiding behind the furnishings in the lobby, if possible, while also trying to expose your opponents' hiding places.