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Rubout box art
1989 Ranked #21,146

Rubout

A gangster control game has players move gang members, extort money, deal, and eliminate rival forces across an underworld board. Building enough cash through territorial influence makes one boss the winner.

Strategy Games Abstract Strategy Adventure Area Movement

Players

2-8

Play time

Not listed

Age

8+

Complexity

1.79/5

Rating

5.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the rules: "The goal of Rubout is to be the first player with $250,000 cash in hand. Players increase their wealth by moving their gangsters around the board and attempting to control the New York underworld of 1910 to 1931.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the rules: "The goal of Rubout is to be the first player with $250,000 cash in hand. Players increase their wealth by moving their gangsters around the board and attempting to control the New York underworld of 1910 to 1931. As gangland Bosses, players build up gangs of gangsters (Bosses, Enforcers and Lieutenants) and small time hoodlums (goons) in order to extort money, wheel and deal and eliminate opposing gangsters and goons (collectively called gang members)."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
180 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Brent Nosworthy

Publishers

1
Australian Design Group

Linked items

No published linked games yet.