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Rpgquest: The Knights Templar box art

Rpgquest: The Knights Templar

Players

4-12

Time

?-?

Age

12+

Weight

1.71

Rating

8.32

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of player interaction

Replay value

The game rpgquest: the knights templar has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

RPGQuest: The Knights Templar has a moderate level of luck influence. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A very colorful mixture of RPG and Boardgame, this Brazilian game is designed for children of Ages 8 - 14 as an introduction to miniature games. The game has rules for miniature battles between two or more participants. As in most miniatures games, players build an army with the same number of recruitment points (with each miniature having a different point value), then take turns moving and attacking until the opponent's forces are dead, withdrawn, or your pre-determined time limit expires. The basic game has 11 classes to choose from, over 170 paper fold-out miniatures, 2 82x55cm colored maps and dozens of props. The game is based on the Knights Templar´s history and mythology

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Editions

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Commerce

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Credits

Designers

4
Ronaldo Barata Norson Botrel Marcelo Del Debbio Alexandre José Garzeri

Publishers

1
Daemon Editora

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