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Takara Island box art
2011 Ranked #15,632

Takara Island

A tile-exploration game has players search piles, dig for treasures, hire workers, and find hidden hot springs. Locating both springs wins immediately, but otherwise points from discoveries decide the race when the search ends.

Exploration Fantasy Action Points Modular Board

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.6/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Edict of King Budeaunia, the players search through six piles of tiles, looking for a hot spring. At the beginning of the game, six piles of nine tiles each are placed on the game board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In The Edict of King Budeaunia, the players search through six piles of tiles, looking for a hot spring. At the beginning of the game, six piles of nine tiles each are placed on the game board. Each player has two actions each turn and can use these actions to either look at the top tiles in one pile; dig one tile (possibly earning points or money); employ new workers; or get speciality cards. Tiles can be anything from dirt to hard stone, monsters or treasures. The game ends when both hot spring tiles are found. If the same player found both, he wins automatically; if not, the player with the most points earned from various tiles wins. Takara Island features the same gameplay as The Edict of King Budeaunia, but with a different setting and modified artwork.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
45 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

2
Sayaka Amioka Takahiro Amioka

Artists

4
Xavier Gueniffey Durin Mushi Suo Iori Watanabe

Publishers

1
KogeKogeDo

Linked items

No published linked games yet.