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Cardmaster: Adventure Design Deck box art
1993 Ranked #19,264

Cardmaster: Adventure Design Deck

Coordinate with teammates to solve the game's shared challenge.

Adventure Exploration Modular Board Role Playing

Players

1-4

Play time

Not listed

Age

8+

Complexity

1.2/5

Rating

6.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game can be loosely used as a role-playing aid or as a really basic dungeon-romp for several players. The basic mechanic is building a dungeon by using cards and defeating monsters for their treasure.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game can be loosely used as a role-playing aid or as a really basic dungeon-romp for several players. The basic mechanic is building a dungeon by using cards and defeating monsters for their treasure. The game comes with a couple of basic "quests", but most of the replayability is left up to the owner. There are three decks of cards present: - The Location deck consists of corridors and rooms that are used to assemble to actual dungeon during play. - The Monster deck is drawn from to determine possible encounters. Traps are possible. - The Treasure deck is used to give out booty to adventurers that defeat monsters. Traps are possible here, as well. The game is very simplistic and could easily be developed into something much more advanced, but it is rather fun and can easily be played solitaire.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–3
Play time
60 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Richard Borg

Publishers

2
DriveThruCards Tactical Studies Rules (TSR)

Linked items

No published linked games yet.