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Rondo box art
2012 Ranked #4,596

Rondo

This abstract placement game has players score by placing tokens on numbered rings. Every token can extend a run of points or block a rival's route.

Abstract Abstract Strategy Number Set Collection Tile Placement

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.36/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the abstract strategy game Rondo, players try to score as many points as possible by placing tokens on numbered spaces on the game board, with the board consisting of two concentric rings of numbered spaces and multiple spokes connecting these rings and the center of the board. (The game board is double-sided, with different values on each side.) The numbers come in five colors, and players start the game by drawing two tokens (also in five colors) from a bag and placing them on a rack, thereby hiding the color of the tokens from other players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the abstract strategy game Rondo, players try to score as many points as possible by placing tokens on numbered spaces on the game board, with the board consisting of two concentric rings of numbered spaces and multiple spokes connecting these rings and the center of the board. (The game board is double-sided, with different values on each side.) The numbers come in five colors, and players start the game by drawing two tokens (also in five colors) from a bag and placing them on a rack, thereby hiding the color of the tokens from other players. On a turn, a player can either (1) play as many tokens as they want in a continuous chain, with the first token being placed next to an occupied space or the center space, then drawing one token from the bag or (2) drawing two tokens and placing none on the board. A player can hold at most five tokens on their rack. When a player places tokens, the color of the token must match the space being covered; immediately score the points shown on this space. A player can choose to place a non-matching token face down on a space in order to reach another space, but they score no points for the face-down token. Alternatively, a player can play multiple tokens of the same color on a matching space and score the listed number of points for each token placed. The game board has a number of dark grey spaces on it. The game ends at the end of the round in which all of these spaces are occupied or a player cannot draw enough tokens to complete their turn. The player with the most points wins!

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
25 min
Age
8+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

1
Eckhard Freytag

Publishers

1
Schmidt Spiele