Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Rollway Station is a roll and write game inspired by the 18xx series of games. In these games players take on the role of an investor, trading stocks and shares in train companies in order to beat the competition and earn the most money.
Core mechanisms
Key systems that shape the decisions players make.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Rollway Station is a roll and write game inspired by the 18xx series of games. In these games players take on the role of an investor, trading stocks and shares in train companies in order to beat the competition and earn the most money. Rollway Station distils the experience into a short solo experience, using dice to add a layer of unpredictability. The game is played over fifteen turns, in which the player will roll five dice and assign them to three different actions: buying shares, auctioning trains, and laying track. The values of the dice determine the options a player has. Every few turns there is an operating round where the companies run the best routes they can and earn money for the player based on the number of stops they make and the number of shares the player owns. The player also has access to Engineers who will help to lay additional track at the cost of money. The aim of the game is to earn the most money possible. There are three different maps available with different starting layouts and special advanced rules. There is also a multiplayer variant in which all players play the standard solo game but using the same dice rolls, comparing their score at the end. —description from the designer