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Personal Space box art
Rich game profile

Personal Space

Welcome to your Personal Space. A continuous game of living your best life. In Personal Space, you’ll play once a day (if you would like to) and experience a little bit of the daily life on your planet. You can go to your job, collect resources, explore side moons, interact with...

Players

1-2

Time

20-30

Age

10+

Weight

3

Rating

7.21

Should this hit the table?

Quick read before the metadata.

The game Personal Space has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the level of cooperation required is relatively low.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game Personal Space has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the level of cooperation required is relatively low.

Replay value

Personal Space has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Personal Space is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

What ABG knows about this game

Welcome to your Personal Space. A continuous game of living your best life. In Personal Space, you’ll play once a day (if you would like to) and experience a little bit of the daily life on your planet. You can go to your job, collect resources, explore side moons, interact with your neighbors, interact with other players, and much more. There are real life elements to the game (your real life weather and time of day will matter), and there is some real life communication involved as well (you can interact and trade with other players - and the game - online - for example, do you want a better job in game? You can apply online for it.). The game uses Roll & Write elements to try to squeeze in as much as possible in your Daily Grid. Do you want to load up on resources every day incase there’s something awesome to trade for? Go for it. Maybe you want to load up on resources and give them away each day? That’s all you. Maybe you just want to explore and meet new people? Or concentrate on a hobby? Or set daily goals and knock them off your to-do list? Or just wander in the rain in the middle of the night? Much of this is possible. Within each of the actions you take are small dice games. Some like fishing in your pond require betting on the outcome and rolling for success. All of this can be manipulated by your daily stats of Brainpower, Luck and Creativity. Each allows you a unique way to manipulate die rolls, but these are limited in each game session. There are also continuous or legacy elements where you place stickers onto cards, customizing your experience and making your game unlike any other. —description from the publisher Starter Kit contents: Welcome sheet Unique Character card (randomly generated, 1 of 6 for PNP edition) Resource Generator card (1 of 3) Tree Hole Pond Job card (1 of 3) Balance a Spreadsheet Cut Hair Sell Spaceships Home Planet postcard Sticker sheet: Radio Tower Workplace Resource Generator (3) Rocket Launcher Your House (3) Neighbor's House (3) Neighbor card (1 of 8): Arbelle Rarebark Arnie Ritter Blaike Malaz Darreos Cirilles Mr. Wilmington Reymo Anvilles Balo Thistlesprout (not included in PNP edition) Bitsy Littlefoot (not included in PNP edition) Treasures card (replaced by Home and Storage Sheet) Daily Log Sheet Monthly Log Sheet Cube card (to replace cubes) 6 dice needed (not provided) Each monthly Board Game of the Month Club expansion package includes: Moon postcard (with local Attraction and Cuisine) Neighbor card (1 of 4) Sticker sheet Rocket Launcher Neighbor's house (3) Attraction Food place

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Credits

People and publishers

Designers

1
Jason Tagmire

Artists

1
Marty Cobb

Publishers

1
Button Shy

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