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Roll To The South Pole box art

Roll To The South Pole

Players

2-5

Time

?-?

Age

10+

Weight

1.63

Rating

6.05

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.

Replay value

The game Roll to the South Pole has a high replayability score of 7.6 out of 10. With its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability, players can expect fresh and engaging experiences each time they play. The game offers a moderate level of easiness to learn, allowing players to quickly grasp the rules and start exploring its depth. Overall, Roll to the South Pole provides a highly replayable and enjoyable gaming experience.

Luck profile

Roll to the South Pole has a moderate influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, but players have substantial ability to mitigate randomness through strategic decisions and planning. While luck still plays a significant role, there is some room for players to influence the outcome through their strategic choices. Overall, the game has a balanced mix of luck and strategy.

Overview

Game description from the publisher: The year is 1911. The earth holds only one unexplored place for man: the coldest place on earth. You are one of the five legendary arctic explorers racing to be the first to set foot on the South Pole. By considering the terrain ahead in Roll to the South Pole, players must choose an optimal route and use their dice to take them farther into no-man's land. Will you know when to rest and when to keep pushing your luck? Will your route go straight south or through one of the depots? Can you properly manage your resources, or will you run short at the wrong time? The race of high risks and careful planning is about to begin. Will you be the first player to the South Pole? Reimplements: Amundsen: Kappløpet til Sydpolen (According to the designer, the games share theme and graphics, but differ in game play, with Amundsen being a light game and Roll to the South Pole being a more strategic affair.)

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

3
Emil Amundsen Kristian Amundsen Østby Eilif Svensson

Artists

1
Paul Laane

Publishers

1
Rio Grande Games

Linked items

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