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Rise Of The Metro box art
2020 Ranked #16,107

Rise Of The Metro

A network-building game has competitors lay subway tracks and connect stations to increase their value. Stations score by the number of distinct lines reaching them, but disconnected networks are removed at the end.

Trains Transportation Network and Route Building Category: Combinatorial

Players

2-4

Play time

Not listed

Age

8+

Complexity

?/5

Rating

6.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

In Rise of the Metro, players compete to build subway lines. As more lines connect to a station, the station increases in value.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Rise of the Metro, players compete to build subway lines. As more lines connect to a station, the station increases in value. The player with the most points at the end of the game wins. To setup, the map is seeded with 12 initial stations. On a player's turn, they place one of their colored track pieces onto the map. The piece must follow the grid lines; must not establish a direct station-to-station connection that another line has previously made; and must not create a branch. Pieces are not obligated to be contiguous with previous plays, but if a player ends the game with multiple networks, one will be removed. After track has been placed, the players look to see if any stations expand. Each station is worth a number of points equal to how many different lines have connected to it, and once a new line connects, additional wooden station tokens are stacked on top of previous ones. Each players' score is equal to the value of the stations in their network.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–4
Best with
2
Play time
30 min
Age
8+
Credits and catalog connections

Credits

Designers

2
Aiko Oyama Toru Oyama

Artists

3
Aiko Oyama Toru Oyama Urabe Rocinante

Publishers

1
NANAWARI (????)

Linked items

No published linked games yet.