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Revolución box art
1999 Ranked #21,021

Revolución

A political conflict card game has rivals play allies, equipment, and politicians to eliminate opposing leaders and rule the country. A bomb changes hands and may explode, making each possession a potentially devastating liability.

Card Game Variable Player Powers Hand Management Historical Figures: Pancho Villa

Players

3-6

Play time

Not listed

Age

10+

Complexity

1.2/5

Rating

5.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Sombrero and Big Moustaches" The game places the players in the role of a political leader during the Mexican revolution, in the era of Pancho Villa and Zapata. Each will attempt to eliminate his opponents by force or trickery, to become the head of Mexico.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Sombrero and Big Moustaches" The game places the players in the role of a political leader during the Mexican revolution, in the era of Pancho Villa and Zapata. Each will attempt to eliminate his opponents by force or trickery, to become the head of Mexico. The game has two periods, Democracy and Revolution, of which the players will profit or harm their opponents while playing allies, equipment, or politican cards. A pawn "bomb" passes hands and risks exploding at any moment, causing important losses to the victim. The last player possessing a living politician is the winner. " Sombrero et grosses moustaches " Le jeu place les joueurs dans le rôle d'un leader politique pendant la révolution Mexicaine, à l'époque de Pancho Villa et de Zapata. Chacun va tenter d'éliminer ses adversaires par la force ou la ruse, pour qu'à la fin de la partie le Mexique trouve son maître. Le jeu se découpe en deux périodes, Démocratie ou Révolution, dont les joueurs vont tirer profit pour nuire à leurs adversaires en jouant des cartes " alliés ", " équipement " ou " politiciens ". Un pion " bombe " passe de mains en mains et risque d'exploser à tout moment, causant des pertes importantes au joueur victime de l'attentat. Le dernier joueur possédant un politicien vivant sera le vainqueur. (Description: Siroz/Asmodée)

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
2
Play time
45 min
Age
10+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

2
Pascal Bernard Franck Dion

Publishers

2
asmodee Siroz Productions

Linked items

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