allboardgames.com
Psychological Warfare box art
2014 Ranked #18,945

Psychological Warfare

This competitive card game has players manipulate four psychological needs to lead the most valuable categories at game end. Actions consume Mental Energy and create baggage, while Therapy removes baggage but also strips away defenses.

Card Game Variable Player Powers Hand Management

Players

2-4

Play time

Not listed

Age

12+

Complexity

2/5

Rating

5.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The twisted half hour card game. A mental battle where you try to thwart your opponents while attempting to meet your own needs.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The twisted half hour card game. A mental battle where you try to thwart your opponents while attempting to meet your own needs. All games incorporate psychology, this one takes it head on. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores in a direction that you choose. It has a twists and multiple tactics, counter-actions that keep the game fresh and replay-able. Each player scores on four categories; Freedom, Fun, Power and Belonging. Victory points are awarded for having the highest score in a category at the end of the game. The number of points awarded are dependent on the Archetype that the player is using. Players will spend Mental Energy to perform actions which will lower/raise scores, have an effect on themselves or other players, or block other players from affecting them. Defense Mechanisms will help protect you, but as you perform actions you build up Psychological Baggage. To rid yourself of the baggage, you must go to Therapy. But Therapy also causes you to lose your Defense Mechanisms. Psychological Warfare is a balancing game with a number of key decision points each turn. Which cards to discard to create energy, which cards to play, which scores to change, how to combine actions and much more.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Dan Hundycz

Artists

2
Courtney Boulton Jessica Chiodo

Publishers

1
DPH Games Inc

Linked items

No published linked games yet.