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Redemption: City Of Bondage box art
1996 Ranked #17,609

Redemption: City Of Bondage

A city-exploration adventure game where biblical heroes enter buildings, battle evil, and rescue lost souls or allies for points. Different hero attributes determine each fight, and damaged heroes must recover at the central well.

Fighting Religious Roll / Spin and Move Variable Player Powers

Players

1-4

Play time

Not listed

Age

8+

Complexity

1.88/5

Rating

5.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The map is an overhead view of a walled city; very deserted and run down looking with a Crystal Well in the center. There are 12 stand up figures (w/ matching attribute card) for players; each based on a Biblical hero.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The map is an overhead view of a walled city; very deserted and run down looking with a Crystal Well in the center. There are 12 stand up figures (w/ matching attribute card) for players; each based on a Biblical hero. Each hero has different attributes: strength, wisdom and faith. There is a deck of cards containing Evil Biblical characters (specific, named characters as well as generic, ie: Prophets of Baal), additional Heroes that you can add to your force (strengthening by diversity of attributes) and Lost Souls. Upon setup, you deal the deck of cards, face down onto the top of each building. Different number of cards for type of buildings. The wall around the city has 4 gates. Players choose a gate to enter through. Players roll the dice and enter buildings of their choosing. Upon entering they look at the cards in the bldg. If there are Evil Characters in the (small) stack, they must be battled (modified die roll) first, before rescuing ANY Heroes or Lost Souls. Defeat the Evil, rescue your choice. Evil characters can be defeated via the specific attributes (either Strength, Wisdom or Faith) the players' Heroes possesses. Some of the EC's are very strong and the player may choose NOT to battle and leave the bldg. The game ends when you get 6 points. Points are obtained by rescuing Lost Souls and Heroes and also by vanquishing Evil Forces. If a player's Hero obtains damage, they can go to the Well in the center of town and spend turns washing away the damage.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Rob Anderson Richard Borg

Publishers

2
Cactus Game Design Talicor/Aristoplay

Linked items

No published linked games yet.