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Red Baron box art
1985 Ranked #19,757

Red Baron

This First World War air-combat game has pilots carry out reconnaissance, patrol, spotting, bombing, and attack missions. Different aircraft performance and varied scenarios make every aerial engagement depend on matching a machine to its mission.

Wargames Aviation / Flight Wargame Simultaneous Action Selection Magazine: The Wargamer

Players

2

Play time

Not listed

Age

12+

Complexity

3.22/5

Rating

6.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Red Baron is a game of air warfare in World War I (1914-1918), based on designer Jim Hind's earlier Aces High game system. The game covers a variety of missions including photo recon, patrol, artillery spotting, balloon busting, trench strafing, bombing, and train busting.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Red Baron is a game of air warfare in World War I (1914-1918), based on designer Jim Hind's earlier Aces High game system. The game covers a variety of missions including photo recon, patrol, artillery spotting, balloon busting, trench strafing, bombing, and train busting. Data cards are included for 64 aircraft (some of which feature variant models on the same card). There are 12 scenarios. Red Baron represented an odd step in the history of the Aces High game system. Red Baron converts the game system to squares instead of hexes, as used in earlier and later editions of Aces High. In addition, Red Baron uses movement points that reflect 10 mph increments (down from 20) to further differentiate between aircraft. Published in The Wargamer Magazine number 48.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
120 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Jim Hind

Artists

1
Rodger B. MacGowan

Publishers

1
3W (World Wide Wargames)

Linked items

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