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Ace Of Aces: Handy Rotary Series box art
Rich game profile

Ace Of Aces: Handy Rotary Series

Ace of Aces is an innovative 1-on-1 combat game that simulates a dogfight between WWI aircraft. Each player has a book with pictures of what they see out the cockpit of their airplane. Each player selects a maneuver (bank left, barrel roll, etc.) and tells their opponent a page n...

Players

2

Time

?-?

Age

10+

Weight

1.76

Rating

7.08

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

The Ace of Aces: Handy Rotary Series has a high replayability score due to its strong variability in gameplay, deep strategic possibilities, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content. Players can continuously improve their strategy over time, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Ace of Aces: Handy Rotary Series is 7, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Ace of Aces is an innovative 1-on-1 combat game that simulates a dogfight between WWI aircraft. Each player has a book with pictures of what they see out the cockpit of their airplane. Each player selects a maneuver (bank left, barrel roll, etc.) and tells their opponent a page number to turn to. This new page, when cross indexed with the maneuver made, gives the page number that shows the results of the chosen maneuver. The object of the game is to get your opponent in your sights and shoot them down. There are advanced rules for fuel consumption as well as a campaign game.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

2
Doug Kaufman Alfred Leonardi

Artists

2
Joe DeMarco Jerry Redding

Publishers

5
Flying Buffalo, Inc. (FBI) Gameshop Greysea Games Grow Jogos e Brinquedos Nova Game Designs

Linked items

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