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Rebel Sabers: Civil War Cavalry Battles box art
1986 Ranked #13,761

Rebel Sabers: Civil War Cavalry Battles

Maneuver forces across tactical or historical battle maps.

Wargames American Civil War Wargame Hexagon Grid Simulation

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.33/5

Rating

7.10

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Rebel Sabers: Civil War Cavalry Battles recreates four battles fought almost entirely between cavalry forces.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Rebel Sabers: Civil War Cavalry Battles recreates four battles fought almost entirely between cavalry forces. Built on the Great Battles of the American Civil War (GBACW) system, Rebel Sabers provides definitive cavalry rules for the series, rules which can be grafted onto and used with previous games in the GBACW_Series. The system itself, for the unfamiliar with it, enables players to recreate, on a regimental level, virtually any battle in the American Civil War. Scenarios: Kelly's Ford Brandy Station Trevillians Station Dutch Roads (Side Battle During Gettysburg). Also has link map to join with Terrible Swift Sword: Battle of Gettysburg Game. Game Scale: Game Turn: 30 minutes (Kelly's Ford, Brandy Station & Trevilians Station) 20 minutes (Horse Soldiers at Gettysburg) Hex: 180 yards / 165 meters (Kelly's Ford, Brandy Station & Trevilians Station) 120 yards / 110 meters (Horse Soldiers at Gettysburg) Units: Battery to Regiment Game Inventory (3W): Two 22 x 34" dual-side printed full color mapsheets One 11 x 22" single-side printed full color mapsheet One dual-side printed folded countersheet (400 1/2" counters) One 48-page Rebel Sabers rulebook Two 6-sided dice Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-25 hours

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1
Play time
240 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

2
Richard H. Berg George E. Deutsch

Artists

3
Doug Chaffee Dave LaForce Colleen O'Malley

Publishers

1
Tactical Studies Rules (TSR)

Linked items

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