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Rally Fally box art
2012 Ranked #21,941

Rally Fally

Players steer princes on flying carpets through an Arabian treasure race, using rotated arrow cards to reach cloud castles first. Tilted board layouts and air pockets can send a traveler sliding off course, while rivals can disrupt flight paths.

Arabian Children's Game Grid Movement Race

Players

2-4

Play time

Not listed

Age

5+

Complexity

1/5

Rating

5.33

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Through the Arabian Nights!Hunting for precious treasures, four princes race across the sky of the Arabian nights on their flying carpets. But watch out for the air pockets!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Through the Arabian Nights!Hunting for precious treasures, four princes race across the sky of the Arabian nights on their flying carpets. But watch out for the air pockets! The turbulent night skies can easily bring the princes off course. Who will be the most adept at avoiding the air pockets and be the first to collect all the treasures? Four Princes find a bunch of magic flying carpets and start an adventurous race throughout the arabian night skies! As a player you choose one of the Princes on carpets and set off for a quest of finding treasures: By choosing and rotating arrow cards you navigate your Prince across the tilted magnetic board and thus try to reach the cloud castles in which the different treasures can be found. But be careful: In some spaces you might encounter air pockets - your prince "falls": the token slides down the board! A new flight path must be planned. The game provides high replayability, for the board can be tilted in four ways - four different layouts of possible air tracks! As a player you can either just fly around, which enables even young players to take part, or you can try to spoil the other players' paths by pushing them out of your way - and onto the next air pocket. Great fun for players of all ages!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20 min
Age
5+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Peter Schackert

Artists

1
Patricia Limberger

Publishers

3
Amo Oy HUCH! Oberschwäbische Magnetspiele

Linked items

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