Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Put on your hard hat and get ready to build. Anything can happen when playing the exciting card game Raise the Roof.
Core mechanisms
Key systems that shape the decisions players make.
Set Collection
Gather related items that become more valuable when scored together.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Take That
Direct negative effects at selected opponents.
Read the full game description
"Put on your hard hat and get ready to build. Anything can happen when playing the exciting card game Raise the Roof. As you collect the rooms and systems necessary to construct your house of cards, strategy and quick thinking are needed to avoid the catastrophes and disasters of this construction/destruction game. An hour of fun or an evening of entertainment . . . whether you Raise 'em or Raze 'em - Fun is the proof when you Raise the Roof." Raise the Roof is a card game where you try to build your house while trying to burn down/blow up/stall (with labor problems) the other players' houses. Players draw cards and place them on the table to build their houses or they can play a disaster on another player to slow his progress. The player with the most valuable house at the end of the game wins.