Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Draft route tiles, connect a growing transport network, and populate it with cars, trains, and travelers while keeping every city accessible.
Core mechanisms
Key systems that shape the decisions players make.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Connections
Create meaningful links between locations, pieces, or concepts.
Map Addition
Expand the playable map by adding new tiles, regions, or spaces.
Read the full game description
Railroad Tiles brings the clean route-building language of Railroad Ink to a tactile tile-drafting game. Across eight rounds, players select tiles from a shared market, extend roads and rails across their own landscape, and place cars, trains, or travelers where the network leaves room. Connections score immediately, rewarding the placement that joins the largest useful group, while unfinished edges and cramped choices can make later rounds painful. City tiles create another layer of planning: sets of three adjacent cities and a dense rectangular map both pay at the end. The action available for population pieces changes from round to round, so good play means preparing a route before the right placement window appears. The puzzle is approachable, largely simultaneous, and satisfyingly physical, with enough shared drafting pressure to make every selection matter without turning the table hostile.