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A Raging Storm box art
1997 Ranked #12,433

A Raging Storm

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

3.58/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.9/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A Raging Storm - The Campoleone Salient, February 3-4, 1944, is the eleventh game in the Tactical Combat Series (TCS) from The Gamers. The game is set around the British 1st Infantry Division's defense of the Campoleone Salient, Anzio, 3-4 February 1944.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A Raging Storm - The Campoleone Salient, February 3-4, 1944, is the eleventh game in the Tactical Combat Series (TCS) from The Gamers. The game is set around the British 1st Infantry Division's defense of the Campoleone Salient, Anzio, 3-4 February 1944. "The German counterattacks against the Anzio beachhead were some of the bloodiest of World War II. To those involved, the fighting was reminiscent to WWI trench warfare. A Raging Storm covers the first of several German attacks. The brunt of this assault fell on the British 1st Infantry Division, whose defense demonstrated the tenacity and fighting qualities of the British Soldier." - From the introduction Game Scale: Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: Two 22 x 34" full-color mapsheets Four dual-side printed countersheets (3 combat, 1 markers - 980 1/2" counters) One 28-page TCS version 3.1 system rulebook One 24-page A Raging Storm game specific rulebook Two 4-page TCS version 3.1 Charts & Tables folders Three Player Aid cards Two 6-sided dice Solitaire Playability: Medium Complexity Level: High Players: 1 or more Playing Time: 6-20 hours

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
60 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

3
Dean Essig Nigel Roberts Bob Runnicles

Artists

1
David Pentland

Publishers

1
The Gamers

Linked items

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