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Quacks & Co.: Quedlinburg Dash box art
2022 Ranked #3,042

Quacks & Co.: Quedlinburg Dash

Bag-building racing game where players draw food tokens to push mounts toward the golden cauldron. Better ingredients can speed a run but create uncertainty, so every draw must decide how far to press for the lead without losing momentum.

Family Games Animals Children's Game Catch the Leader Deck, Bag, and Pool Building

Players

2-4

Play time

Not listed

Age

6+

Complexity

1.22/5

Rating

7.35

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.8/5

Low interaction

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It's race day in Quedlinburg, and with the right combination of food and luck, you will ride your mount to victory and claim the golden cauldron. Mit Quacks & Co.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It's race day in Quedlinburg, and with the right combination of food and luck, you will ride your mount to victory and claim the golden cauldron. Mit Quacks & Co. nach Quedlinburg features similar gameplay to The Quacks of Quedlinburg, with each player building their own bag of tokens over the course of play, then drawing those tokens to try to further themselves to victory. Each player starts the game with their mount at the start of the racetrack and a bag that contains four dream tokens, a yellow 1 token, two red 1 tokens, and a red 2 token. On a turn, you draw a token from your bag, then place it on your animal board. If you draw a colored token, place the token on your animal board, advance your animal on the track as many spaces as the number on the token, then carry out the effect of that color: red tokens earn you 1-3 rubies, yellow tokens let you roll a die for a random bonus, green tokens let you take another turn or return a drawn token to your bag, and blue chips let you move extra or upgrade a token. If you draw a dream token, place it on one of the clouds on your animal board. After you draw and place a third dream token, use all the rubies on your board to buy new tokens — no two being the same color, mind you — then place these new tokens and all previously drawn tokens in your bag. Keep taking turns until someone reaches the end of the track and wins! Mit Quacks & Co. nach Quedlinburg includes a double-sided game board for a shorter or longer race; orange and purple tokens that provide new powers, such as advancing as many spaces as the number of rubies you have; and double-sided action boards for each type of colored token, allowing you to play with different sets of actions from game to game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
25 min
Age
6+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Wolfgang Warsch

Artists

1
Michael Menzel

Publishers

1
Schmidt Spiele

Linked items

No published linked games yet.