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Puls box art

Puls

Players

3-6

Time

?-?

Age

10+

Weight

1

Rating

5.35

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate interaction

Replay value

Puls has a high replayability score due to its strong variability in gameplay, deep strategic possibilities, and good scalability. The presence of expansions adds to its replay value. While it may take some time to learn, the game offers a rewarding experience that keeps players engaged and coming back for more.

Luck profile

Puls has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Players try to empty their hands, but cannot play a card number that is a factor or multiple of the number on the card previously played. Each card has a symbol on it that indicates who can next play a card. You score points for cards left in your hand and for misplayed cards. After several rounds, fewest points wins.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Commerce

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Credits

Designers

2
Marion Dettelbach Andreas Dettelbach

Publishers

1
Adlung-Spiele

Linked items

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