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Elevator Eddie box art
1999 Ranked #19,418

Elevator Eddie

This simultaneous card game has players manipulate elevators, block rivals, and discard all floor cards first. An alternate mode uses addition and subtraction between card piles, preserving the same race to empty supplies.

Card Game Real-time Simultaneous Action Selection Hand Management

Players

2-4

Play time

Not listed

Age

6+

Complexity

1.25/5

Rating

5.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Elevator Eddie features two different methods of play: In the basic game, cards which are numbered to represent different floors of a building are randomly divided equally among the players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Elevator Eddie features two different methods of play: In the basic game, cards which are numbered to represent different floors of a building are randomly divided equally among the players. A board showing the location of four elevators is placed in the center of the playing area. Players then simultaneously turn over the top cards from their piles and play floor number cards on top of the foundation board to symbolize the movement of the elevators. Be clever and stop the elevator to slow down the other players. The first player to discard all of their floor number playing cards wins the game! To play Add-Up Elevators, deal the playing cards face down into four equal piles. Each player/team gets two piles. Players discard by adding up the total or subtracting the difference between the top cards from their two piles. The first player/team to discard all their cards wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10 min
Age
6+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Howard Kamentsky

Artists

3
Willi Bloss Michael Emberley Barbara Spelger

Publishers

3
AMIGO Carpe Diem Games Ravensburger

Linked items

No published linked games yet.