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Prêt-à-porter box art

Prêt-à-porter

Players

2-4

Time

?-?

Age

10+

Weight

3.56

Rating

7.33

Fit

Teach 2.8

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game prêt-à-porter has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's strategies frequently. However, there is not much emphasis on cooperation in the game. Overall, the game has a good level of player interaction.

Replay value

prêt-à-porter has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The presence of expansions also adds to its replay value.

Luck profile

The final luck score for prêt-à-porter is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Prêt-à-Porter is an economic strategy game set in a world of fashion. Players run clothes companies and fight for dominance during fashion shows. It is – perhaps – one of the most cruel and ruthless of all our games. Money can be a dangerous weapon. During the game players open new branches and outlets, hire new workers and try to gain new capabilities. New Design Agencies, Brand stores or Preparation rooms are opened, Accountants, Models and Designers are hired, lucrative contracts are signed to allow for short-term profits and expand company’s competencies. Every single month player’s company gains new capabilities. Each quarter held fashion shows – each player has to prepare a collection of clothing and has to show it on the show. The public, media, experts estimate collections in four categories and award prizes and diplomas. The more awards (represented by ‘stars’ in the game) will be collected at the show, the more money the players earn for selling their collection! Will you get award for best Trends? Will you manage to be best in Public Relations and get the Media award? Will you earn more ‘stars’ than your opponent? If you win ‘stars’, your opponents don’t. If you win ‘stars’, you earn more money. Your opponents don’t. If you win ‘stars’, you earn money, you hire new stuff, you get better. Your opponents don’t. That is why during show you will kill for every single ‘star’. Welcome to the hell… Prêt-à-Porter is a 2-4 player board game, unique mix of deep economy strategy and direct interaction. Low luck element, many important decisions to be made and many strategies that can be used to acclaim victory. With wide range of different employees, different buildings and contracts you can create your unique company every single time.

Editions

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Credits

Designers

2
Piotr Haraszczak Ignacy Trzewiczek

Artists

4
Mariusz Gandzel Maciej Janik Tomasz Jedruszek Mateusz Kopacz

Publishers

1
Portal Games

Linked items

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