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Precious Cargo box art
2019 Ranked #21,358

Precious Cargo

An economic trading game has players lead maritime nations, trade goods, visit or colonize ports, and invest in better ships to build a fortune. Choosing cargo, destinations, and fleet upgrades determines how quickly each country grows into an empire.

Nautical Travel Pick-up and Deliver Network and Route Building

Players

2

Play time

30-45 min

Age

10+

Complexity

1.67/5

Rating

5.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

For hundred of years, merchants sailed to faraway lands in search of untold wealth, bringing Precious Cargo that was worth a fortune - if they could find the right port at which to sell it! The shrewdest merchants of all hailed from Talonas and Koruna.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

For hundred of years, merchants sailed to faraway lands in search of untold wealth, bringing Precious Cargo that was worth a fortune - if they could find the right port at which to sell it! The shrewdest merchants of all hailed from Talonas and Koruna. These great nations built fleets that scoured the seas for markets eager to buy their most valuable goods. Some of their ships were quick and nimble, while others were slow-moving freighters laden down with cargo. In Precious Cargo you are the leader of one of these countries. To start, all you have is a single ship with one sail. By making clever choices about what goods to trade, which ports to visit and colonize, and when to invest in improving your fleet, you could build an empire and make a fortune for your country! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30–45 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

2
Peter Nesbitt Don Reid

Artists

1
Steven Strumpf

Publishers

1
Winning Moves Games (USA)

Linked items

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