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Polizei-alarm! box art
2009 Ranked #11,420

Polizei-alarm!

Team dexterity race has safecrackers roll combinations under pressure while police steer a car through a maze to find them. Either side wins the race: crack every safe first or locate the hideout.

Children's Action / Dexterity Children's Game Secret Unit Deployment Dice Rolling

Players

2-4

Play time

Not listed

Age

6+

Complexity

1.14/5

Rating

6.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

One player is the band of thieves, attempting to break into safe deposit boxes. The other player is the police, trying to hunt them down before they escape.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

One player is the band of thieves, attempting to break into safe deposit boxes. The other player is the police, trying to hunt them down before they escape. While the police scoots around a magnetic board looking for the thieves, the criminal rolls the dice attempting to break open the safe deposit boxes. Polizei-Alarm! is an action/dexterity game for 2-4 players (although only two sides play against each other).One side plays a gang of safe-crackers who try to throw the correct combinations for the safes with some special dice under time-pressure. The other side is the Police, who try to find the the hideout of the gangsters. In order to achieve this they steer a police car through a labyrinth-like city plan on the game board by holding the board at an angle, so that the the police car slides on the surface (similar to the classic wooden labyrinth-games where you have to navigate a metal ball through a maze with holes in it - but without the holes). When they find the correct hideout before the safe-crackers succeed with the combination, the latter walk off empty-handed.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
25 min
Age
6+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

2
Kai Haferkamp Markus Nikisch

Artists

1
Thies Schwarz

Publishers

1
HABA

Linked items

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